RigidBody2D
A 2D rigid-body simulation in C++ with real-time visualization, collision detection and response, and a simple broad phase based on sorting and axis pruning.
C++ · Biology · Physics
I am an undergraduate student interested in systems programming, computer graphics, and physics simulation.
A 2D rigid-body simulation in C++ with real-time visualization, collision detection and response, and a simple broad phase based on sorting and axis pruning.
A matrix library in C implementing basic linear algebra operations, with matrix multiplication optimized through cache-friendly loop ordering and OpenMP parallelization.
Biology major · Physics minor
Feel free to reach out through GitHub or email.